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phaser, scene

A Brief Intro to Phaser Game Loop

Scenes in Phaser 3 are fundamental building blocks that help organize the different states or sections of your game, such as the main menu, gameplay, level selection, game over screen, etc. They allow you to separate concerns, manage resources efficiently, and transition between different parts of your game seamlessly. The life cycle of a Scene init : init method will call only once then the execution will transfer to preload.